©2020 Compass Learning Technologies → Live Mathematics on the Web → Geometry Expressions Showcase → The Beach Race
The Beach Race
Saltire Software, home of Geometry Expressions and GXWeb
Download a Geometry Expressions Model for the Beach Race
Symbolic computations on this page use Nerdamer Symbolic JavaScript to complement the in-built CAS of GXWeb
Learn How: Create Your Own GXWeb Tasks (like this one!)
A beach race begins from a point, 4 km out to sea from one end of a 10km beach. Racers must swim to a point along the beach, and then run to the finish line.
If I can swim at 4 kph and run at 10 kph, to what point on the beach should I aim to land?
Can you find the landing point for which the time of the race will be as short as possible - as accurately as possible?
Challenge: Explore how this might vary for different swim and run speeds?
Try building your own model for this problem using GXweb and use it to explore both the geometry and the algebra involved.
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©2020 Compass Learning Technologies ← Live Mathematics on the Web ← Geometry Expressions Assessment Showcase ← The Beach Race